12/17/2023 0 Comments Triumph studios support![]() ![]() When I arrived at Triumph Studios, the audio in Age Of Wonders was still very placeholder. Using this tool, we found quite a lot of bugs and we were able to drastically improve the quality of the AI.Ī fun part of writing the test system was dividing the CPU cores over the different available cores.Įxample of output data: Turn Unit Average CV Unit Max CV Player CV Hostile CV Neutral CV Peace CV Allied CV Passive CV Active CV Total CV Turn Time Amount of Cities Tier 1 Units Tier 2 Units Tier 3 Units Tier 4 Units Hero Units Irregular Units Infantry Units Archer Units … 1 1427 4158 0 0 11438 6967 18405 7303 1 4 4 1 0 1 1 2 1 … 2 1345 4640 0 0 10658 7174 17832 5473 1 4 4 1 0 1 1 2 1 … 0 0 10658 6413 17071 6606 1 5 4 1 0 1 1 2 1 … … … … … … … … … … … … … … … … … … … … … … … 43 1 2484 4285 921317 22696 5552 3 7 12 5 0 4 1 8 2 … Sound systems After a few hours, the AI would just stop working and the stats weren’t very balanced yet. The game was a few months from release and we had some issues with the AI. I started this system from scratch, out of my own initiative. ![]() For the company, it meant a very busy evening of customer support and hotfixes. The game was very anticipated and a lot of people played the game as soon as it came out. I had the opportunity to witness the launch of the game during my internship. Here’s a summary of the tasks I worked on. After the internship, they hired me for another 2 months to work on bug fixing after the release. I worked at Triumph Studios as an intern. Age of Wonders 3 is the long anticipated sequel to the award-winning strategy series.ĭelivering a unique mix of Empire Building, Role Playing and Warfare, offering the ultimate in turn-based fantasy strategy for veterans of the series and new players alike! Developed for Desktop Tech:Ĭreator Engine (Internal engine at Triumph Studios) Contributions:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |